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HIS Radeon HD 7750 iCooler Video Card
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Written by Steven Iglesias-Hearst   
Wednesday, 15 February 2012

HIS Radeon HD 7750 iCooler Video Card

Manufacturer: Hightech Information System Limited
Product Name: HIS 7750 iCooler 1GB GDDR5 PCI-E DP/DVI/HDMI
Model Number: H775F1GD
Price As Tested: $129.99 (MSRP)

Full Disclosure: The product sample used in this article has been provided by HIS.

If the you have read the reviews of the AMD Radeon HD 79xx series of video cards here at benchmark reviews you will know that owning the fastest single GPU video card will hurt your wallet. While we can all aspire to (or dream of) owning one or more of these high end video cards, the simple fact is that not everyone can afford such luxuries. In this article we take a look at the more moderately priced HIS Radeon HD 7750 iCooler 1GB video card armed with AMD's Cape Verde 28nm GPU Core. Sure enough it won't run your favorite games maxed out at 1080p but with an msrp of $129.99 you might be pleasantly surprised at its power to weight ratio. Benchmark Reviews aims to provide you with an unbiased review of the HIS Radeon HD 7750 iCooler 1GB video card and report back our findings, keeping you informed on the latest technologies available on the market today.

HIS' iCooler technology has has come a long way since the Radeon X700Pro days, back then it was comparable to the size of a southbridge cooler of today's standards but the principals have always been the same; cooler and quieter than the reference design. This coupled with the 28nm Cape Verde GPU means that we get respectable frame rates and very low power draw in a very small compact video card, probably best suited to an HTPC environment but still good for a mid range gaming PC.

HIS_Radeon_HD7750_iCooler_1GB_Video_Card_Inner_Box.jpg

For this review we have a comparative range of video cards in our usual mixture of DX10 / DX11 synthetic benchmarks and current games to get a good idea where it fits in performance and price wise. We also intend to overclock the HIS HD 7750 iCooler to its limits and see if the 'iCooler' really has what it takes to cool the GPU and other components effectively, so without further delay let's move on and get stuck in.

Closer Look: HIS Radeon HD 7750 iCooler

In this section we will have a good tour of the HIS HD 7750 iCooler 1GB video card and discuss its main features.

HIS_Radeon_HD7750_iCooler_1GB_Video_Card_Box.jpg

The HIS HD 7750 iCooler is packed in a relatively small package, about the size and shape of a shoe box only a little thinner. Accessories wise there is only a DVI to VGA adapter included, there are no crossfire bridges or power adapter cables as this card doesn't have all the features of a higher end video card.

HIS_Radeon_HD7750_iCooler_1GB_Video_Card_Top_View.jpg

The HIS HD 7750 iCooler video card is fairly small, measuring 11cm tall x 17cm long and is also a single slot design. The iCooler HSF assembly features a 75mm fan that effectively cools the 28nm Cape Verde HD 7750 GPU while remaining virtually silent, even at 100%. The small compact design is probably best suited to an HTPC environment where space really matters, and the cooling ability coupled with the low power draw of the HD 7750 GPU re-enforces this line of thought.

HIS_Radeon_HD7750_iCooler_1GB_Video_Card_Angle_01.jpg

The HIS Radeon HD 7750 iCooler video card is essentially a single slot card, but because the cooler assembly sits quite high off the PCB it is approaching dual slot territory.

HIS_Radeon_HD7750_iCooler_1GB_Video_Card_End_Profile.jpg

Looking at the end view here we spy a couple of uncovered memory modules, the cooler assembly overhangs these meaning that at least some airflow will go this way.

HIS_Radeon_HD7750_iCooler_1GB_Video_Card_Angle_02.jpg

The HIS HD 7750 iCooler video card does not require any external power cables, this means that you won't need a PSU upgrade to run it. HIS recommends using a 400W or greater PSU for a single card but even 400w is overkill in this situation. You may also notice that there is no crossfire connector present in this design, even though the specifications state that crossfire is supported.

HIS_Radeon_HD7750_iCooler_1GB_Video_Card_Outputs.jpg

For output we have one display port connector, a full size HDMI port and one dual-link DVI-I connector. Bundled with the card you get a DVI to D-SUB adapter, so as far as connectors go HIS have really covered all the bases here.

HIS 7750 iCooler Detailed Features

In this section we shall take an in depth look at the HIS HD 7750 iCooler video card and see what makes it tick.

HIS_Radeon_HD7750_iCooler_1GB_Video_Card_Heatsink.jpg

With the fan and shroud removed we can get a better look at the aluminum heatsink. There isn't really much to it but as you will see later in the article it performs very well indeed.

HIS_Radeon_HD7750_iCooler_1GB_Video_Card_Fan.jpg

The 75mm fan utilised in the iCooler heatsink assembly is a very low power fan from arctic cooling. Many AIB partners claim that their HSF fans are quiet but most generally aren't when the temperatures start to rise, but this little baby stays virtually silent not only while on auto but also at 100% speed.

HIS_Radeon_HD7750_iCooler_1GB_Video_Card_PCB_Front.jpg

With the cooler assembly fully removed we can get a better look at the board, The overall layout of all the components is a little different than what we are used to on high end video cards. The compact layout has moved the power phase/VRM section to the top of the PCB. Advances in nano-scale manufacturing technologies mean that 1GB of memory can be squeezed into a much smaller package, here we have only four memory modules whereas only last year 1GB video cards would have needed eight. All in all the PCB looks good with no real waste of space and the soldering quality is of a very high standard

HIS_Radeon_HD7750_iCooler_1GB_Video_Card_PCB_Rear.jpg

The back of the PCB is utilised mainly for resistors and the soldering quality is excellent for such tiny components. Man loses the war to the machine when it comes to detailed work like this. These days you don't generally see RAM on the reverse side of a 1GB video card design thanks to the smaller manufacturing process that allows more density in a smaller package.

HIS_Radeon_HD7750_iCooler_1GB_Video_Card_GPU_Core.jpg

The star of the show is of course the 28nm Cape Verde GPU, cramming 1500 million transistors into a 123mm² package. The HD 7750 GPU is PCI-E 3.0 compliant and features AMD's ZeroCore power technology that effectively powers down the GPU and its related components while your system is in an idle state.

HIS_Radeon_HD7750_iCooler_1GB_Video_Card_HYNIX_H5GQ2H24MFR-T2C.jpg

The HIS HD 7750 iCooler uses 1GB of hynix H5GQ2H24MFR-TC2 memory divided between four modules, rated at 2.5GHz (5GHz effective) at 1.5V.

In the next section we will look at the main features and specifications of the HIS HD 7750 iCooler 1GB video card.

HIS Radeon HD 7750 iCooler Features

AMD Radeon HD 7750 Key Features

  • PCI Express 3.0 x16 bus interface
  • DirectX 11 capable graphics
  • OpenGL 4.2 support
  • Image quality enhancement technology
  • AMD Eyefinity multi-display technology
  • AMD App Acceleration
  • AMD HD3D technology
  • AMD CrossFire multi-GPU technology
  • Cutting-edge integrated display support
  • Display port 1.2
    • Max resolution: 4096x2160 per display
    • Multi-Stream support
    • 21.6 Gbps bandwidth
    • High bit-rate audio
    • Quad HD/4k video support
  • 3GHz HDMI 1.4a with stereoscopic 3D frame packing format, Deep color, xvYCC Wide gamut support, High bit-rate audio
    • Max resolution: 4069x3112
    • 1080p60 Strereoescopic 3D
    • Quad HD/4K video support
  • Dual-link DVI with HDCP - Max resolution 2560x1600
  • VGA - Max resolution: 2048x1536
  • Integrated HD audio controller
  • AMD PowerPlay power management technology
  • AMD PowerTune technology
  • AMD Catalyst graphics and HD video configuration software

iCooler Cooling Technology

The card is equipped with the widely acclaimed HIS iCooler - certified by HIS that generates less than 28dB in 2D mode. The HIS iCooler provides an outstanding cooling performance and quiet environment. With HIS iCooler, the life span of the card is maximised while the noise level is minimized.
Cooler

HIS iCooler transfers heat at the most efficient state from the GPU to the internal fins around the central fan. The distinctive design and smoothness of HIS iCooler fan shroud allows massive amounts of cool air to be drawn from the central cooler to cool down the internal fins directly.

Quieter
HIS iCooler excels in noise management. It's extremely quiet and the noise level is less than 28dB in 2D mode. You feel the quietness when viewing photos, browsing the internet and checking your email.

Source: HIS Reviewers Guide.

HIS H775F1GD Specifications

Product Code H775F1GD
Model Name HIS 7750 iCooler 1GB GDDR5 PCI-E DP/DVI/HDMI
Cooler IceQ X
Chipset Radeon HD 7750 PCIe Series 28nm
Core Clock 800MHz
Memory Clock 4500MHz
Memory Size 1024MB GDDR5
Memory Bus 128 bits
Bandwidth 75.2GB/s
Interface PCI Express x16 (PCI Express 3.0)
Output DisplayPort / HDMI / Dual-link DVI
Box Dimensions 189 x 250 x 78 mm (HxWxD)
Max Resolution 2560x1600 (Dual-link DVI)
4096x2160 (Display Port - per display)
4069x3112 (HDMI)
2048x1536 (VGA/D-Sub)
Power Supply Requirement 400 Watt or greater power
DirectX 11
OpenGL 4.2
Eyefinity Y
AMD HD3D Y
HDCP Support Y

Source: HIS Reviewers Guide.

VGA Testing Methodology

The Microsoft DirectX-11 graphics API is native to the Microsoft Windows 7 Operating System, and will be the primary O/S for our test platform. DX11 is also available as a Microsoft Update for the Windows Vista O/S, so our test results apply to both versions of the Operating System. The majority of benchmark tests used in this article are comparative to DX11 performance, however some high-demand DX10 tests have also been included.

According to the Steam Hardware Survey published for the month ending January 2012, the most popular gaming resolution is 1920x1080 with 1680x1050 hot on its heels, our benchmark performance tests concentrate on these higher-demand resolutions: 1.76MP 1680x1050 and 2.07MP 1920x1080 (22-24" widescreen LCD monitors), as they are more likely to be used by high-end graphics solutions, such as those tested in this article.

In each benchmark test there is one 'cache run' that is conducted, followed by five recorded test runs. Results are collected at each setting with the highest and lowest results discarded. The remaining three results are averaged, and displayed in the performance charts on the following pages.

A combination of synthetic and video game benchmark tests have been used in this article to illustrate relative performance among graphics solutions. Our benchmark frame rate results are not intended to represent real-world graphics performance, as this experience would change based on supporting hardware and the perception of individuals playing the video game.

HIS_Radeon_HD7750_iCooler_1GB_Video_Card_GPU-Z_Main.jpg

Intel Z68 Test System

  • Motherboard: ASUS P8Z68-V Pro
  • System Memory: 8GB Corsair LP CL9 1600MHz
  • Processor: Core i7 2600K @ 4.2GHz
  • Disk Drive: Seagate Barracuda 7200.12 1TB
  • Enclosure: Lancool PC-K63
  • PSU: Corsair HX750W 750 watt Modular
  • Monitor: HKC 22" Widescreen (1920x1080)
  • Operating System: Windows 7 Ultimate x64 (SP1)

DirectX-10 Benchmark Applications

  • 3DMark Vantage v1.02
    • Extreme Settings: (Extreme Quality, 8x Multisample Anti-Aliasing, 16x Anisotropic Filtering, 1:2 Scale)
  • Street Fighter IV Benchmark
    • Extreme Settings: (Very High Quality, 8x AA, 16x AF, Parallel rendering On, Shadows High)

DirectX-11 Benchmark Applications

  • Aliens vs Predator
    • Extreme Settings: (Very High Quality, 4x AA, 16x AF, SSAO, Tessellation, Advanced Shadows)
  • BattleField: Bad Company 2
    • Extreme Settings: (Highest Quality, HBAO, 8x AA, 16x AF, 180s Fraps Single-Player Intro Scene)
  • BattleField 3
    • High Settings: (High Quality, 2x MSAA, AA Post High, 8x AF, SSAO, 120s Fraps 'Operation Swordbreaker' action scene)
  • Lost Planet 2
    • Extreme Settings: (2x AA, Low Shadow Detail, High Texture, High Render, High DirectX 11 Features)
  • Tom Clancy's HAWX 2 Benchmark 1.0.4
    • Extreme Settings: (Maximum Quality, 8x AA, 16x AF, DX11 Terrain Tessellation)
  • Metro 2033
    • Extreme Settings: (Very-High Quality, AAA, 16x AF, Advanced DoF, Tessellation, 180s Fraps Chase Scene)
  • Unigine Heaven Benchmark 2.1
    • Extreme Settings: (High Quality, Normal Tessellation, 16x AF, 4x AA)

Video Card Test Products

Graphics Card HIS Radeon
iCooler HD 7750
Radeon
HD5770
GeForce
GTS 450
GeForce
GTX 550Ti
GeForce
GTX 460
Radeon
HD6850
GPU Cores 512 800 192 384 336 960
Core Clock (MHz) 800 850 783 822 715 775
Shader Clock (MHz) N/A N/A 1566 1645 1430 N/A
Memory Clock (MHz) 1125 1200 1804 1002 900 1000
Memory Amount 1024MB GDDR5 1024MB GDDR5 1204MB GDDR-5 1024MB GDDR5 1024MB GDDR5 1024MB GDDR5
Memory Interface 128-bit 128-bit 128-bit 256-bit 256-bit 256-bit
  • AMD HIS Radeon iCooler HD 7750 1GB (800 MHz GPU/1125 MHz vRAM - AMD Cape Verde 8.932.2 win7)
  • AMD Radeon HD5770 (800 MHz GPU/1200 MHz vRAM - AMD Catalyst Driver 11.9)
  • AMD Radeon HD6850 (775 MHz GPU/1000 MHz vRAM - AMD Catalyst Driver 11.9)
  • NVIDIA GeForce GTS 450 (783 MHz GPU/1566 MHz Shader/902 MHz vRAM - Forceware 285.62)
  • NVIDIA GeForce GTX 550Ti (822 MHz GPU/1645 MHz Shader/1002 MHz vRAM - Forceware 285.62)
  • NVIDIA GeForce GTX 460 (715 MHz GPU/1430 MHz Shader/900 MHz vRAM - Forceware 285.62)

DX10: 3DMark Vantage

3DMark Vantage is a PC benchmark suite designed to test the DirectX10 graphics card performance. FutureMark 3DMark Vantage is the latest addition the 3DMark benchmark series built by FutureMark corporation. Although 3DMark Vantage requires NVIDIA PhysX to be installed for program operation, only the CPU/Physics test relies on this technology.

3DMark Vantage offers benchmark tests focusing on GPU, CPU, and Physics performance. Benchmark Reviews uses the two GPU-specific tests for grading video card performance: Jane Nash and New Calico. These tests isolate graphical performance, and remove processor dependence from the benchmark results.

3DMark Vantage GPU Test: Jane Nash

Of the two GPU tests 3DMark Vantage offers, the Jane Nash performance benchmark is slightly less demanding. In a short video scene the special agent escapes a secret lair by water, nearly losing her shirt in the process. Benchmark Reviews tests this DirectX-10 scene at 1680x1050 and 1920x1080 resolutions, and uses Extreme quality settings with 8x anti-aliasing and 16x anisotropic filtering. The 1:2 scale is utilized, and is the highest this test allows. By maximizing the processing levels of this test, the scene creates the highest level of graphical demand possible and sorts the strong from the weak.

Jane_Nash.jpg

Cost Analysis: Jane Nash (1680x1050)

  • $129.99 HIS Radeon iCooler HD 7750 costs $6.29 per FPS
  • $119.99 GeForce GTX 450 costs $6.88 per FPS
  • $119.99 MSI GeForce GTX 550-Ti costs $5.98 per FPS
  • $139.99 GeForce GTX 460 costs $5.19 per FPS
  • $109.99 Radeon HD5770 costs $5.87 per FPS
  • $149.99 Radeon HD6850 costs $6.23 per FPS
  • Test Summary: In the charts and the cost analysis you will notice that the HD5750 sits right between the GTS 450 and GTX 550Ti, it performs on par with the HD5770 and has a cost per FPS very close to that of a HD6850 even though there is a big performance gap between the two. NVIDIA recently lowered the price of some of their mid range cards in an obvious move to be more competitive with this new release from AMD.

    3DMark Vantage GPU Test: New Calico

    New Calico is the second GPU test in the 3DMark Vantage test suite. Of the two GPU tests, New Calico is the most demanding. In a short video scene featuring a galactic battleground, there is a massive display of busy objects across the screen. Benchmark Reviews tests this DirectX-10 scene at 1680x1050 and 1920x1080 resolutions, and uses Extreme quality settings with 8x anti-aliasing and 16x anisotropic filtering. The 1:2 scale is utilized, and is the highest this test allows. Using the highest graphics processing level available allows our test products to separate themselves and stand out (if possible).

    New_Calico.jpg

    Cost Analysis: New Calico (1680x1050)

  • $129.99 HIS Radeon iCooler HD 7750 costs $9.91 per FPS
  • $119.99 GeForce GTX 450 costs $7.80 per FPS
  • $119.99 MSI GeForce GTX 550-Ti costs $6.75 per FPS
  • $139.99 GeForce GTX 460 costs $5.99 per FPS
  • $109.99 Radeon HD5770 costs $8.05 per FPS
  • $149.99 Radeon HD6850 costs $8.32 per FPS
  • Test Summary: The New Calico Vantage test results show that the FERMI architecture is the more advanced. The performance scaling is as expected, the HIS HD 7750 iCooler takes a bit of a hit in the cost per FPS ratings but at the end of the day synthetic benchmarks and games are a different kettle of fish. Let's move on to the games shall we.

    Graphics Card HIS Radeon
    iCooler HD 7750
    Radeon
    HD5770
    GeForce
    GTS 450
    GeForce
    GTX 550Ti
    GeForce
    GTX 460
    Radeon
    HD6850
    GPU Cores 512 800 192 384 336 960
    Core Clock (MHz) 800 850 783 822 715 775
    Shader Clock (MHz) N/A N/A 1566 1645 1430 N/A
    Memory Clock (MHz) 1125 1200 1804 1002 900 1000
    Memory Amount 1024MB GDDR5 1024MB GDDR5 1204MB GDDR-5 1024MB GDDR5 1024MB GDDR5 1024MB GDDR5
    Memory Interface 128-bit 128-bit 128-bit 256-bit 256-bit 256-bit

    DX10: Street Fighter IV

    Capcom's Street Fighter IV is part of the now-famous Street Fighter series that began in 1987. The 2D Street Fighter II was one of the most popular fighting games of the 1990s, and now gets a 3D face-lift to become Street Fighter 4. The Street Fighter 4 benchmark utility was released as a novel way to test your system's ability to run the game. It uses a few dressed-up fight scenes where combatants fight against each other using various martial arts disciplines. Feet, fists and magic fill the screen with a flurry of activity. Due to the rapid pace, varied lighting and the use of music this is one of the more enjoyable benchmarks. Street Fighter IV uses a proprietary Capcom SF4 game engine, which is enhanced over previous versions of the game.

    Using the highest quality DirectX-10 settings with 8x AA and 16x AF, a mid to high end card will ace this test, but it will still weed out the slower cards out there.

    • Street Fighter IV Benchmark
      • Extreme Settings: (Very High Quality, 8x AA, 16x AF, Parallel rendering On, Shadows High)

    Street_Fighter_IV.jpg

    Cost Analysis: Street Fighter IV (1680x1050)

  • $129.99 HIS Radeon iCooler HD 7750 costs $1.43 per FPS
  • $119.99 GeForce GTX 450 costs $1.21 per FPS
  • $119.99 MSI GeForce GTX 550-Ti costs $1.03 per FPS
  • $139.99 GeForce GTX 460 costs $1.07 per FPS
  • $109.99 Radeon HD5770 costs $3.48 per FPS
  • $149.99 Radeon HD6850 costs $1.30 per FPS
  • Test Summary: The Street Fighter IV test comes across a little biased towards the green team, perhaps the good old 'NVIDIA The way it's meant to be played' logo displayed when you launch the benchmark gives that away. As you will see later in the performance analysis, this analogy is turned on its head when a game that was touted as an NVIDIA game (METRO 2033)actually performs better on AMD hardware when PhysX is disabled. Street Fighter IV is a very fast paced game but even the HIS HD 7750 iCooler manages to get an 'A' rating.

    Graphics Card HIS Radeon
    iCooler HD 7750
    Radeon
    HD5770
    GeForce
    GTS 450
    GeForce
    GTX 550Ti
    GeForce
    GTX 460
    Radeon
    HD6850
    GPU Cores 512 800 192 384 336 960
    Core Clock (MHz) 800 850 783 822 715 775
    Shader Clock (MHz) N/A N/A 1566 1645 1430 N/A
    Memory Clock (MHz) 1125 1200 1804 1002 900 1000
    Memory Amount 1024MB GDDR5 1024MB GDDR5 1204MB GDDR-5 1024MB GDDR5 1024MB GDDR5 1024MB GDDR5
    Memory Interface 128-bit 128-bit 128-bit 256-bit 256-bit 256-bit

    DX11: Aliens vs Predator

    Aliens vs. Predator is a science fiction first-person shooter video game, developed by Rebellion, and published by Sega for Microsoft Windows, Sony PlayStation 3, and Microsoft Xbox 360. Aliens vs. Predator utilizes Rebellion's proprietary Asura game engine, which had previously found its way into Call of Duty: World at War and Rogue Warrior. The self-contained benchmark tool is used for our DirectX-11 tests, which push the Asura game engine to its limit.

    In our benchmark tests, Aliens vs. Predator was configured to use the highest quality settings with 4x AA and 16x AF. DirectX-11 features such as Screen Space Ambient Occlusion (SSAO) and tessellation have also been included, along with advanced shadows.

    • Aliens vs Predator
      • Extreme Settings: (Very High Quality, 4x AA, 16x AF, SSAO, Tessellation, Advanced Shadows)

    Alien_vs_Predator.jpg

    Cost Analysis: Aliens vs Predator (1680x1050)

  • $129.99 HIS Radeon iCooler HD 7750 costs $6.59 per FPS
  • $119.99 GeForce GTX 450 costs $6.26 per FPS
  • $119.99 MSI GeForce GTX 550-Ti costs $5.03 per FPS
  • $139.99 GeForce GTX 460 costs $4.72 per FPS
  • $109.99 Radeon HD5770 costs $5.57 per FPS
  • $149.99 Radeon HD6850 costs $4.85 per FPS
  • Test Summary: In the Alien vs Predator benchmark it is the turn of the AMD hardware to show what it is made of. The HIS HD 7750 matches the older HD5770 like for like and very slightly beats the GTS 450. If this is your sort of game you would be best to own an AMD card. Once again though, the HIS HD 7750 iCooler takes a hit in the cost per FPS charts.

    Graphics Card HIS Radeon
    iCooler HD 7750
    Radeon
    HD5770
    GeForce
    GTS 450
    GeForce
    GTX 550Ti
    GeForce
    GTX 460
    Radeon
    HD6850
    GPU Cores 512 800 192 384 336 960
    Core Clock (MHz) 800 850 783 822 715 775
    Shader Clock (MHz) N/A N/A 1566 1645 1430 N/A
    Memory Clock (MHz) 1125 1200 1804 1002 900 1000
    Memory Amount 1024MB GDDR5 1024MB GDDR5 1204MB GDDR-5 1024MB GDDR5 1024MB GDDR5 1024MB GDDR5
    Memory Interface 128-bit 128-bit 128-bit 256-bit 256-bit 256-bit

    DX11: Battlefield Bad Company 2

    The Battlefield franchise has been known to demand a lot from PC graphics hardware. DICE (Digital Illusions CE) has incorporated their Frostbite-1.5 game engine with Destruction-2.0 feature set with Battlefield: Bad Company 2. Battlefield: Bad Company 2 features destructible environments using Frostbit Destruction-2.0, and adds gravitational bullet drop effects for projectiles shot from weapons at a long distance. The Frostbite-1.5 game engine used on Battlefield: Bad Company 2 consists of DirectX-10 primary graphics, with improved performance and softened dynamic shadows added for DirectX-11 users.

    At the time Battlefield: Bad Company 2 was published, DICE was also working on the Frostbite-2.0 game engine. This upcoming engine will include native support for DirectX-10.1 and DirectX-11, as well as parallelized processing support for 2-8 parallel threads. This will improve performance for users with an Intel Core-i7 processor. Unfortunately, the Extreme Edition Intel Core i7-980X six-core CPU with twelve threads will not see full utilization.

    In our benchmark tests of Battlefield: Bad Company 2, the first three minutes of action in the single-player raft night scene are captured with FRAPS. Relative to the online multiplayer action, these frame rate results are nearly identical to daytime maps with the same video settings. The Frostbite-1.5 game engine in Battlefield: Bad Company 2 appears to equalize our test set of video cards, and despite AMD's sponsorship of the game it still plays well using any brand of graphics card.

    • BattleField: Bad Company 2
      • Extreme Settings: (Highest Quality, HBAO, 8x AA, 16x AF, 180s Fraps Single-Player Intro Scene)

    Battlefield_BC2.jpg

    Cost Analysis: Battlefield: Bad Company 2 (1680x1050)

  • $129.99 HIS Radeon iCooler HD 7750 costs $3.48 per FPS
  • $119.99 GeForce GTX 450 costs $2.78 per FPS
  • $119.99 MSI GeForce GTX 550-Ti costs $2.29 per FPS
  • $139.99 GeForce GTX 460 costs $2.52 per FPS
  • $109.99 Radeon HD5770 costs $2.86 per FPS
  • $149.99 Radeon HD6850 costs $2.60 per FPS
  • Test Summary: As DirectX 11 titles go, Battlefield: Bad Company 2 is not the most demanding. All of the lower end GTS cards can deliver above standard frame rates. The good news is that if you have a HD 7750 you can rest assured that your video card won't be the cause of your lag in BF: BC2.

    Graphics Card HIS Radeon
    iCooler HD 7750
    Radeon
    HD5770
    GeForce
    GTS 450
    GeForce
    GTX 550Ti
    GeForce
    GTX 460
    Radeon
    HD6850
    GPU Cores 512 800 192 384 336 960
    Core Clock (MHz) 800 850 783 822 715 775
    Shader Clock (MHz) N/A N/A 1566 1645 1430 N/A
    Memory Clock (MHz) 1125 1200 1804 1002 900 1000
    Memory Amount 1024MB GDDR5 1024MB GDDR5 1204MB GDDR-5 1024MB GDDR5 1024MB GDDR5 1024MB GDDR5
    Memory Interface 128-bit 128-bit 128-bit 256-bit 256-bit 256-bit

    DX11: BattleField 3

    Battlefield 3 is leaps ahead of its time with the power of Frostbite 2, DICE's new cutting-edge game engine. This state-of-the-art technology is the foundation on which Battlefield 3 is built - delivering enhanced visual quality, a grand sense of scale, massive destruction, dynamic audio and character animation utilizing ANT technology as seen in the latest EA SPORTS games. Battlefield 3 also delivers all-out vehicle warfare with an incredible Array of vehicles to control, including Jets, tanks, jeeps and helicopters.

    In our benchmark tests of Battlefield 3, the first two minutes of action in the single-player mission 'Operation swordbreaker' (after skipping the interview scene) are captured with FRAPS. Relative to the online multiplayer action, these frame rate results are nearly identical to daytime maps with the same video settings. The Frostbite 2 game engine in Battlefield 3 can strain even the most powerful video cards when all the settings are on max, so for these mid range video cards more moderate settings are used.

    • BattleField 3
      • High Settings: (High Quality, 2x MSAA, AA Post High, 8x AF, SSAO)

    Battlefield 3.jpg

    Cost Analysis: Battlefield 3 (1680x1050)

  • $129.99 HIS Radeon iCooler HD 7750 costs $4.41 per FPS
  • $119.99 GeForce GTX 450 costs $4.30 per FPS
  • $119.99 MSI GeForce GTX 550-Ti costs $4.25 per FPS
  • $139.99 GeForce GTX 460 costs $3.38 per FPS
  • $109.99 Radeon HD5770 costs $4.84 per FPS
  • $149.99 Radeon HD6850 costs $4.08 per FPS
  • Test Summary: Battlefield 3 is where the action is at right now, even at these moderate settings the game still looks 10x better on the PC than on consoles. If you want the ultimate experience then I recommend looking at a higher end GPU but for nowthe HIS HD 7750 iCooler delivers some respectable frame rates and its Cost per FPS is not bad at all, the question now is... How much power does one need?

    Graphics Card HIS Radeon
    iCooler HD 7750
    Radeon
    HD5770
    GeForce
    GTS 450
    GeForce
    GTX 550Ti
    GeForce
    GTX 460
    Radeon
    HD6850
    GPU Cores 512 800 192 384 336 960
    Core Clock (MHz) 800 850 783 822 715 775
    Shader Clock (MHz) N/A N/A 1566 1645 1430 N/A
    Memory Clock (MHz) 1125 1200 1804 1002 900 1000
    Memory Amount 1024MB GDDR5 1024MB GDDR5 1204MB GDDR-5 1024MB GDDR5 1024MB GDDR5 1024MB GDDR5
    Memory Interface 128-bit 128-bit 128-bit 256-bit 256-bit 256-bit

    DX11: Lost Planet 2

    Lost Planet 2 is the second instalment in the saga of the planet E.D.N. III, ten years after the story of Lost Planet: Extreme Condition. The snow has melted and the lush jungle life of the planet has emerged with angry and luscious flora and fauna. With the new environment comes the addition of DirectX-11 technology to the game.

    Lost Planet 2 takes advantage of DX11 features including tessellation and displacement mapping on water, level bosses, and player characters. In addition, soft body compute shaders are used on 'Boss' characters, and wave simulation is performed using DirectCompute. These cutting edge features make for an excellent benchmark for top-of-the-line consumer GPUs.

    The Lost Planet 2 benchmark offers two different tests, which serve different purposes. This article uses tests conducted on benchmark B, which is designed to be a deterministic and effective benchmark tool featuring DirectX 11 elements.

    • Lost Planet 2 Benchmark 1.0
      • Moderate Settings: (2x AA, Low Shadow Detail, High Texture, High Render, High DirectX 11 Features)

    Lost_Planet_2.jpg

    Cost Analysis: Lost Planet 2 (1680x1050)

  • $129.99 HIS Radeon iCooler HD 7750 costs $5.34 per FPS
  • $119.99 GeForce GTX 450 costs $5.16 per FPS
  • $119.99 MSI GeForce GTX 550-Ti costs $4.51 per FPS
  • $139.99 GeForce GTX 460 costs $4.06 per FPS
  • $109.99 Radeon HD5770 costs $5.97 per FPS
  • $149.99 Radeon HD6850 costs $5.59 per FPS
  • Test Summary: Lost Planet 2 is a tough cookie to crack, in our tests we had to use relatively moderate settings just to get some acceptable numbers. This game wants high level hardware to play maxed out. The HIS HD 7750 iCooler delivers below average frame rates at a mid/high cost/performance ratio.

    Graphics Card HIS Radeon
    iCooler HD 7750
    Radeon
    HD5770
    GeForce
    GTS 450
    GeForce
    GTX 550Ti
    GeForce
    GTX 460
    Radeon
    HD6850
    GPU Cores 512 800 192 384 336 960
    Core Clock (MHz) 800 850 783 822 715 775
    Shader Clock (MHz) N/A N/A 1566 1645 1430 N/A
    Memory Clock (MHz) 1125 1200 1804 1002 900 1000
    Memory Amount 1024MB GDDR5 1024MB GDDR5 1204MB GDDR-5 1024MB GDDR5 1024MB GDDR5 1024MB GDDR5
    Memory Interface 128-bit 128-bit 128-bit 256-bit 256-bit 256-bit

    DX11: Tom Clancy's HAWX 2

    Tom Clancy's H.A.W.X.2 has been optimized for DX11 enabled GPUs and has a number of enhancements to not only improve performance with DX11 enabled GPUs, but also greatly improve the visual experience while taking to the skies. The game uses a hardware terrain tessellation method that allows a high number of detailed triangles to be rendered entirely on the GPU when near the terrain in question. This allows for a very low memory footprint and relies on the GPU power alone to expand the low resolution data to highly realistic detail.

    The Tom Clancy's HAWX2 benchmark uses normal game content in the same conditions a player will find in the game, and allows users to evaluate the enhanced visuals that DirectX-11 tessellation adds into the game. The Tom Clancy's HAWX2 benchmark is built from exactly the same source code that's included with the retail version of the game. HAWX2's tessellation scheme uses a metric based on the length in pixels of the triangle edges. This value is currently set to 6 pixels per triangle edge, which provides an average triangle size of 18 pixels.

    The end result is perhaps the best tessellation implementation seen in a game yet, providing a dramatic improvement in image quality over the non-tessellated case, and running at playable frame rates across a wide range of graphics hardware.

    • Tom Clancy's HAWX 2 Benchmark 1.0.4
      • Extreme Settings: (Maximum Quality, 8x AA, 16x AF, DX11 Terrain Tessellation)

    HAWX_2.jpg

    Cost Analysis: HAWX 2 (1680x1050)

  • $129.99 HIS Radeon iCooler HD 7750 costs $2.13 per FPS
  • $119.99 GeForce GTX 450 costs $1.96 per FPS
  • $119.99 MSI GeForce GTX 550-Ti costs $1.57 per FPS
  • $139.99 GeForce GTX 460 costs $1.64 per FPS
  • $109.99 Radeon HD5770 costs $2.42 per FPS
  • $149.99 Radeon HD6850 costs $2.02 per FPS
  • Test Summary: HAWX 2 is a strange game in that you need to look very close to see the difference in quality settings, the main difference is in the terrain but this is easily overlooked as you are busy fighting with the controls just to fly in a straight line. The HIS HD5770 iCooler performs well enough to have a pleasurable gaming experience and price per FPS is decent too. All of the other cards also deliver excellent frame rates. The landscapes are beautifully rendered making the game scenery pleasurable, now I just need to master the controls.

    Graphics Card HIS Radeon
    iCooler HD 7750
    Radeon
    HD5770
    GeForce
    GTS 450
    GeForce
    GTX 550Ti
    GeForce
    GTX 460
    Radeon
    HD6850
    GPU Cores 512 800 192 384 336 960
    Core Clock (MHz) 800 850 783 822 715 775
    Shader Clock (MHz) N/A N/A 1566 1645 1430 N/A
    Memory Clock (MHz) 1125 1200 1804 1002 900 1000
    Memory Amount 1024MB GDDR5 1024MB GDDR5 1204MB GDDR-5 1024MB GDDR5 1024MB GDDR5 1024MB GDDR5
    Memory Interface 128-bit 128-bit 128-bit 256-bit 256-bit 256-bit

    DX11: Metro 2033

    Metro 2033 is an action-oriented video game with a combination of survival horror, and first-person shooter elements. The game is based on the novel Metro 2033 by Russian author Dmitry Glukhovsky. It was developed by 4A Games in Ukraine and released in March 2010 for Microsoft Windows. Metro 2033 uses the 4A game engine, developed by 4A Games. The 4A Engine supports DirectX-9, 10, and 11, along with NVIDIA PhysX and GeForce 3D Vision.

    The 4A engine is multi-threaded in such that only PhysX had a dedicated thread, and uses a task-model without any pre-conditioning or pre/post-synchronizing, allowing tasks to be done in parallel. The 4A game engine can utilize a deferred shading pipeline, and uses tessellation for greater performance, and also has HDR (complete with blue shift), real-time reflections, color correction, film grain and noise, and the engine also supports multi-core rendering.

    Metro 2033 featured superior volumetric fog, double PhysX precision, object blur, sub-surface scattering for skin shaders, parallax mapping on all surfaces and greater geometric detail with a less aggressive LODs. Using PhysX, the engine uses many features such as destructible environments, and cloth and water simulations, and particles that can be fully affected by environmental factors.

    NVIDIA has been diligently working to promote Metro 2033, and for good reason: it's one of the most demanding PC video games we've ever tested. When their flagship GeForce GTX 480 struggles to produce 27 FPS with DirectX-11 anti-aliasing turned to to its lowest setting, you know that only the strongest graphics processors will generate playable frame rates. All of our tests enable Advanced Depth of Field and Tessellation effects, but disable advanced PhysX options.

    • Metro 2033
      • Moderate Settings: (Very-High Quality, AAA, 16x AF, Advanced DoF, Tessellation, 180s Fraps Chase Scene)

    Metro_2033.jpg

    Cost Analysis: Metro 2033 (1680x1050)

  • $129.99 HIS Radeon iCooler HD 7750 costs $7.14 per FPS
  • $119.99 GeForce GTX 450 costs $7.82 per FPS
  • $119.99 MSI GeForce GTX 550-Ti costs $7.07 per FPS
  • $139.99 GeForce GTX 460 costs $6.00 per FPS
  • $109.99 Radeon HD5770 costs $6.40 per FPS
  • $149.99 Radeon HD6850 costs $6.07 per FPS
  • Test Summary: Metro 2033 is hard on all video cards, and in our tests none of the video cards really delivered acceptable frame rates. It is also rather apparent that the AMD GPU's deliver better performance across the board when compared to their theoretical rivals, another win for the HIS HD 7750 iCooler over its NVIDIA rivals. This game was intended to be played with PhysX enabled and we all know this is something only NVIDIA cards can do well at the moment, hopefully in the future we might see PhysX code that is better optimized for multi-core CPU's.

    Graphics Card HIS Radeon
    iCooler HD 7750
    Radeon
    HD5770
    GeForce
    GTS 450
    GeForce
    GTX 550Ti
    GeForce
    GTX 460
    Radeon
    HD6850
    GPU Cores 512 800 192 384 336 960
    Core Clock (MHz) 800 850 783 822 715 775
    Shader Clock (MHz) N/A N/A 1566 1645 1430 N/A
    Memory Clock (MHz) 1125 1200 1804 1002 900 1000
    Memory Amount 1024MB GDDR5 1024MB GDDR5 1204MB GDDR-5 1024MB GDDR5 1024MB GDDR5 1024MB GDDR5
    Memory Interface 128-bit 128-bit 128-bit 256-bit 256-bit 256-bit

    DX11: Unigine Heaven 2.1

    The Unigine Heaven 2.1 benchmark is a free publicly available tool that grants the power to unleash the graphics capabilities in DirectX-11 for Windows 7 or updated Vista Operating Systems. It reveals the enchanting magic of floating islands with a tiny village hidden in the cloudy skies. With the interactive mode, emerging experience of exploring the intricate world is within reach. Through its advanced renderer, Unigine is one of the first to set precedence in showcasing the art assets with tessellation, bringing compelling visual finesse, utilizing the technology to the full extend and exhibiting the possibilities of enriching 3D gaming.

    The distinguishing feature in the Unigine Heaven benchmark is a hardware tessellation that is a scalable technology aimed for automatic subdivision of polygons into smaller and finer pieces, so that developers can gain a more detailed look of their games almost free of charge in terms of performance. Thanks to this procedure, the elaboration of the rendered image finally approaches the boundary of veridical visual perception: the virtual reality transcends conjured by your hand.

    Although Heaven-2.1 was recently released and used for our DirectX-11 tests, the benchmark results were extremely close to those obtained with Heaven-1.0 testing. Since only DX11-compliant video cards will properly test on the Heaven benchmark, only those products that meet the requirements have been included.

    • Unigine Heaven Benchmark 2.1
      • Extreme Settings: (High Quality, Normal Tessellation, 16x AF, 4x AA)

    Unigine_Heaven.jpg

    Cost Analysis: Unigine Heaven (1680x1050)

  • $129.99 HIS Radeon iCooler HD 7750 costs $5.68 per FPS
  • $119.99 GeForce GTX 450 costs $5.91 per FPS
  • $119.99 MSI GeForce GTX 550-Ti costs $5.12 per FPS
  • $139.99 GeForce GTX 460 costs $4.59 per FPS
  • $109.99 Radeon HD5770 costs $6.07 per FPS
  • $149.99 Radeon HD6850 costs $6.07 per FPS
  • Test Summary: Unigine heaven is also quite hard on video cards, only the best video cards will be able to run it smooth at the highest settings, certain parts of this benchmark put more work on the GPU than others. Scaling is as expected in the line-up, which is one thing Heaven does well. The higher core count of the GTX 460 GPU certainly makes a lot of difference in our tests.

    In the following sections we will report our findings on power consumption and overclocking.

    Graphics Card HIS Radeon
    iCooler HD 7750
    Radeon
    HD5770
    GeForce
    GTS 450
    GeForce
    GTX 550Ti
    GeForce
    GTX 460
    Radeon
    HD6850
    GPU Cores 512 800 192 384 336 960
    Core Clock (MHz) 800 850 783 822 715 775
    Shader Clock (MHz) N/A N/A 1566 1645 1430 N/A
    Memory Clock (MHz) 1125 1200 1804 1002 900 1000
    Memory Amount 1024MB GDDR5 1024MB GDDR5 1204MB GDDR-5 1024MB GDDR5 1024MB GDDR5 1024MB GDDR5
    Memory Interface 128-bit 128-bit 128-bit 256-bit 256-bit 256-bit

    HIS 7750 iCooler Temperatures

    Benchmark tests are always nice, so long as you care about comparing one product to another. But when you're an overclocker, gamer, or merely a PC hardware enthusiast who likes to tweak things on occasion, there's no substitute for good information. Benchmark Reviews has a very popular guide written on Overclocking Video Cards, which gives detailed instruction on how to tweak a graphics cards for better performance. Of course, not every video card has overclocking head room. Some products run so hot that they can't suffer any higher temperatures than they already do. This is why we measure the operating temperature of the video card products we test.

    To begin my testing, I use GPU-Z to measure the temperature at idle as reported by the GPU. Next I use FurMark's "Torture Test" to generate maximum thermal load and record GPU temperatures at high-power 3D mode. The ambient room temperature remained at a stable 22°C throughout testing. FurMark does two things extremely well: drive the thermal output of any graphics processor higher than applications of video games realistically could, and it does so with consistency every time. Furmark works great for testing the stability of a GPU as the temperature rises to the highest possible output. The temperatures discussed below are absolute maximum values, and not representative of real-world performance.

    VGA_Temperature_Test_HIS_iCooler_HD7750.jpg

    As previously stated my ambient temperature remained at a stable 22°C throughout the testing procedure, the cooler is very efficient and a heavy load from FurMark raises the temperature from 29°C (39% fan speed) idle, to 59°C load with an automatic fan speed of 41%. Putting the fan on manual and cranking it up to 100% saw the temperature drop to 44°C and the fan didn't seem to make any extra noise, remaining virtually silent while giving us a very impressive 15°C reduction in load temperature.

    In the next section we will look at power consumption figures, let's go.

    VGA Power Consumption

    Life is not as affordable as it used to be, and items such as gasoline, natural gas, and electricity all top the list of resources which have exploded in price over the past few years. Add to this the limit of non-renewable resources compared to current demands, and you can see that the prices are only going to get worse. Planet Earth is needs our help, and needs it badly. With forests becoming barren of vegetation and snow capped poles quickly turning brown, the technology industry has a new attitude towards turning "green". I'll spare you the powerful marketing hype that gets sent from various manufacturers every day, and get right to the point: your computer hasn't been doing much to help save energy... at least up until now.

    For power consumption tests, Benchmark Reviews utilizes an 80-Plus Gold rated Corsair HX750w (model: CMPSU-750HX) This power supply unit has been tested to provide over 90% typical efficiency by Ecos Plug Load Solutions. To measure isolated video card power consumption, I used the energenie ENER007 power meter made by Sandal Plc (UK).

    A baseline test is taken without a video card installed inside our test computer system, which is allowed to boot into Windows-7 and rest idle at the login screen before power consumption is recorded. Once the baseline reading has been taken, the graphics card is installed and the system is again booted into Windows and left idle at the login screen. Our final loaded power consumption reading is taken with the video card running a stress test using FurMark. Below is a chart with the isolated video card power consumption (not system total) displayed in Watts for each specified test product:

    Video Card Power Consumption by Benchmark Reviews

    VGA Product Description

    (sorted by combined total power)

    Idle Power

    Loaded Power

    NVIDIA GeForce GTX 480 SLI Set
    82 W
    655 W
    NVIDIA GeForce GTX 590 Reference Design
    53 W
    396 W
    ATI Radeon HD 4870 X2 Reference Design
    100 W
    320 W
    AMD Radeon HD 6990 Reference Design
    46 W
    350 W
    NVIDIA GeForce GTX 295 Reference Design
    74 W
    302 W
    ASUS GeForce GTX 480 Reference Design
    39 W
    315 W
    ATI Radeon HD 5970 Reference Design
    48 W
    299 W
    NVIDIA GeForce GTX 690 Reference Design
    25 W
    321 W
    ATI Radeon HD 4850 CrossFireX Set
    123 W
    210 W
    ATI Radeon HD 4890 Reference Design
    65 W
    268 W
    AMD Radeon HD 7970 Reference Design
    21 W
    311 W
    NVIDIA GeForce GTX 470 Reference Design
    42 W
    278 W
    NVIDIA GeForce GTX 580 Reference Design
    31 W
    246 W
    NVIDIA GeForce GTX 570 Reference Design
    31 W
    241 W
    ATI Radeon HD 5870 Reference Design
    25 W
    240 W
    ATI Radeon HD 6970 Reference Design
    24 W
    233 W
    NVIDIA GeForce GTX 465 Reference Design
    36 W
    219 W
    NVIDIA GeForce GTX 680 Reference Design
    14 W
    243 W
    Sapphire Radeon HD 4850 X2 11139-00-40R
    73 W
    180 W
    NVIDIA GeForce 9800 GX2 Reference Design
    85 W
    186 W
    NVIDIA GeForce GTX 780 Reference Design
    10 W
    275 W
    NVIDIA GeForce GTX 770 Reference Design
    9 W
    256 W
    NVIDIA GeForce GTX 280 Reference Design
    35 W
    225 W
    NVIDIA GeForce GTX 260 (216) Reference Design
    42 W
    203 W
    ATI Radeon HD 4870 Reference Design
    58 W
    166 W
    NVIDIA GeForce GTX 560 Ti Reference Design
    17 W
    199 W
    NVIDIA GeForce GTX 460 Reference Design
    18 W
    167 W
    AMD Radeon HD 6870 Reference Design
    20 W
    162 W
    NVIDIA GeForce GTX 670 Reference Design
    14 W
    167 W
    ATI Radeon HD 5850 Reference Design
    24 W
    157 W
    NVIDIA GeForce GTX 650 Ti BOOST Reference Design
    8 W
    164 W
    AMD Radeon HD 6850 Reference Design
    20 W
    139 W
    NVIDIA GeForce 8800 GT Reference Design
    31 W
    133 W
    ATI Radeon HD 4770 RV740 GDDR5 Reference Design
    37 W
    120 W
    ATI Radeon HD 5770 Reference Design
    16 W
    122 W
    NVIDIA GeForce GTS 450 Reference Design
    22 W
    115 W
    NVIDIA GeForce GTX 650 Ti Reference Design
    12 W
    112 W
    ATI Radeon HD 4670 Reference Design
    9 W
    70 W
    * Results are accurate to within +/- 5W.

    The HIS HD 7750 iCooler consumes 10 (76-66) watts at idle and 71 (137-66) watts when running full load using the test method outlined above. As we can see in the GPU-Z screenshot below the HIS HD 7750 iCooler uses 0.825v when idle, when under load it uses 1.10v.

    HIS_Radeon_HD7750_iCooler_1GB_Video_Card_GPU-Z_Sensors.jpg

    In the next section we will be discussing our overclocking with the HIS HD 7750 iCooler 1GB video card.

    HIS 7750 iCooler Overclocking

    Before I start overclocking I like to get a little bit of information, firstly I like to establish operating temperatures and since we know these are nice and the iCooler is very capable we can quickly move on. Next I like to know what the voltage and clock limits are, so I fired up MSI's Afterburner utility. I wasn't able to adjust the vCore due to software limitations. Clock speeds were limited to 1040MHz max on the GPU and 1465MHz (5.86GHz effective) maximum frequency for the memory. This is more than enough range to move forward with and I know I can squeeze every last drop of performance out of the HIS HD 7750 iCooler 1GB. My preferred weapons are MSI Afterburner (v2.2.0 Beta 12) for fine tuning while using FurMark (v1.9.0) to push the GPU.

    HIS_Radeon_HD7750_iCooler_1GB_Video_Card_HSF_Closer.jpg

    Without being able to raise the vCore I was able to push the GPU to 950MHz (+150MHz) and the memory to 1175MHz (+50MHz - 4.7GHz effective) which required very little effort at all. I am impressed by the capabilities of the HIS HD 7750 iCooler 1GB video card. I did manage to clock it higher but it was only at this speed that it could pass through every benchmark without crashing.

    Test Item Standard GPU/RAM Overclocked GPU/RAM Improvement
    HIS HD 7750 iCooler 1GB 800/1125 MHz 950/1175 MHz 150/50 MHz
    DX10: Street Fighter IV 81.65 86.73 5.07 FPS (6.21%)
    DX10: 3dMark Jane Nash 16.40 19.20 2.8 FPS (17.07%)
    DX10: 3dMark Calico 11.55 13.54 1.99 FPS (17.28%)
    DX11: HAWX 2 54 58 4 FPS (7.40%)
    DX11: Aliens vs Predator 17.50 20.30 2.80 FPS (16%)
    DX11: Battlefield BC2 33 36.49 3.49 FPS (10.57%)
    DX11: Metro 2033 15.93 17.38 1.44 FPS (9.07%)
    DX11: Heaven 2.1 20.44 23.50 3.06 FPS (15%)
    DX11: Battlefield 3 26.19 28.75 2.55 FPS (9.76%)
    DX11: Lost Planet 2 22.60 24.90 2.30 FPS (10.17%)

    Armed with a 150MHz GPU core overclock and a 50MHz memory overclock, we went back to the bench and ran through the entire test suite. Overall we saw an average 11.58% increase in scores (at 1920x1080 resolution), with performance on par with 1680x1050 scores. This is very good considering we couldn't adjust the voltage any, which suggests there is more headroom yet to be had.

    We also re ran temperature tests at the overclocked speeds at a slightly higher ambient temperature of 26°C. The iCooler on the HIS HD 7750 once again did not fail to please, pushing the temperature up with FurMark saw the GPU load temperature rise to 66°C (46% fan speed). Next I tested at 100% fan speed and the temperature dropped to 56°C, chopping 10°C off the top. Cracking little cooler, or Advanced Micro Device? You decide.

    That's all of the testing over, in the next section I will deliver my final thoughts and conclusion.

    HIS iCooler Final Thoughts

    When I looked at the HIS HD 7750 iCooler video card for the first time after taking it out of its box I really didn't hold out much hope for it, and since I hadn't seen any marketing material before I had received it I really didn't know what to expect. After completing all of the tests I was pleasantly surprised that such a little video card could perform as well as it did, but the performance of this card means nothing until you put it into perspective. When you consider the fact that it doesn't require any additional power and the actual power draw is so low, coupled with the really low operating temperature we are starting to really see what this generation of graphics technology has in store for us.

    The HIS HD 7750 iCooler consumes 10 watts at idle and 71 watts when running full load, temperatures are 29°C idle and 59°C load. Putting the fan on manual and cranking it up to 100% saw the temperature drop to 44°C, if those vital stats don't impress you then I don't know what will. This video card overclocked reasonably well considering that there wasn't any voltage adjustment headroom on the GPU core or memory, and gave an average 11.58% increase in scores across the range of benchmark tests. With some control over voltage adjustments I'm sure this card will do more, the cooler can definitely handle it.

    HIS Radeon HD 7750 Conclusion

    Important: In this section I am going to write a brief five point summary on the following categories; Performance, Appearance, Construction, Functionality and Value. These views are my own and help me to give the HIS HD 7750 iCooler Video Card a rating out of 10. A high or low score does not necessarily mean that it is better or worse than a similar video card that has been reviewed by another writer here at Benchmark Reviews, which may have got a higher or lower score. It is however a good indicator of whether the HIS HD 7750 iCooler video card is good or not. I would strongly urge you to read the entire review, if you have not already, so that you can make an educated decision for yourself.

    HIS_Radeon_HD7750_iCooler_1GB_Video_Card_Top_Closer.jpg

    The graphics performance of the HIS HD 7750 iCooler is good enough for playing most games at 1920x1080 resolution with lower settings but there are obviously some games that will struggle, then again this card isn't aimed at the high end price bracket. It does however deliver fair price to performance out of the box, and then some more when you overclock it. The HIS HD 7750 iCooler sits nicely between the GTX 550-Ti and GTS 450 but does so at a lower temperature and requiring much less power.

    The appearance rating of the HIS HD 7750 iCooler is up for debate. There is not a lot I can say about a discrete graphics card that will get installed and then be out of sight. When we consider looking up close at the PCB cleanliness and the soldering quality then it does deserve a high rating. There are some that will surely disagree but thanks to the graphic nature of this review you can easily make your mind up for yourself.

    Construction is excellent as you would expect from a company with a good reputation like HIS, despite the use of plastic for the fan shroud the whole package feels quite solid. Taking the card to pieces and reconstructing it was a breeze and everything lined up perfectly, the iCooler HSF assembly is solid and is well made which reassures you that it is no fragile piece of hardware.

    Functionality is very good, I can't help but keep singing praise for the HIS iCooler HSF, it really is so good. To bring a load temperature down by 15C is no easy feat, and to do it while remaining virtually silent is something that all AIB partners need to aspire to. There was some overclocking headroom but the lack of voltage control has me thinking that we haven't seen the true potential of this little video card just yet.

    The HIS Radeon HD 7750 iCooler 1GB video card model H775F1GD will cost you $129.99 at the current MSRP, but with the recent round of price reductions from the green team throwing out the value rating of this card the price may or may not fall. On average the HIS Radeon HD 7750 iCooler costs $5.31/FPS in our benchmark tests based on the current MSRP above, and I believe this to be very reasonable for a video card like this.

    For single-card needs, I have no problems recommending this card to anyone who is in the market for a card that can deliver really low power consumption, low heat and low noise while still performing very well.

    Pros:silvertachaward.png

    + iCooler HSF assembly is excellent
    + Fan at 100% is virtually silent
    + Excellent build quality
    + Good performance
    + Fair value for money
    + Overclocked well without extra voltage
    + Variety of outputs: Display Port, DVI-I and HDMI
    + Low power - requires no external source
    + Really compact design

    Cons:

    - No voltage control
    - Lacks AMD CrossFire bridge

    Ratings:

  • Performance: 8.50
  • Appearance: 9.00
  • Construction: 9.50
  • Functionality: 9.00
  • Value: 8.00
  • Final Score: 8.80 out of 10.

    Quality Recognition: Benchmark Reviews Silver Tachometer Award.

    Benchmark Reviews invites you to leave constructive feedback below, or ask questions in our Discussion Forum.


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    Comments 

     
    # low poweralfresc0 2012-02-15 03:15
    I know this is not a top end card but just 71w at full chat. wow!
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    # RE: HIS Radeon HD 7750 iCooler Video CardAli 2012-02-16 00:20
    A neat and clean very nice looking card. but i wished it should had some more stream processors but any way .. temperature and power figures are really awesome maaaaaannnn !!!
    Report Comment
     
     
    # n/adavid 2012-06-09 13:40
    Your specs on the 550ti are wrong has the same amount cores as a 450 and not 256bit bus
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