NVIDIA PhysX 3.0 SDK Launched |
Tuesday, 07 June 2011 | ||
NVIDIA PhysX 3.0 SDK LaunchedNVIDA Support For Emerging Gaming PlatformsI am very pleased to announce the launch of a brand new version of the very popular NVIDIA PhysX SDK. The new PhysX 3.0 SDK is available to all registered developers on our developer support website located at: https://supportcenteronline.com/ics/support/default.asp?deptID=1949 PhysX is the world's most pervasive physics solution for highly realistic and real-time simulation based effects for games, film and more. Version 3.0 of PhysX has been over three years in the making and features a new modular architecture and a completely rewritten PhysX engine. It provides a significant boost in overall performance, as well as efficient, reliable simulations across a broad spectrum of multi-core gaming devices - such as PCs, notebooks and gaming consoles, as well as emerging gaming platforms like handheld game devices, tablets, and smartphones. Let's take a look at some of the key features and capabilities of PhysX 3.0 SDK:
PhysX 3.0 is available for all major gaming platforms, including PC, Xbox360, PLAYSTATION3, OSX, Linux and Android. PhysX 3.0 is designed to run on a variety of CPU architectures. Performance can be accelerated by any CUDA-enabled NVIDIA GPU - including any GeForce 8-series or higher graphics card. Like its predecessor, PhysX 2.8, the new PhysX 3.0 SDK binary version is available without charge to all registered and platform-authorized developers for both commercial and non-commercial applications. For more information on NVIDIA PhysX and APEX technologies, please visit: www.nvidia.com/physx.
Related Articles:
|