NVIDIA - CUDA: Week in Review
Modeling the Real World in Real Time
This week's spotlight is on Andre R. Brodtkorb. Andre is a scientist at SINTEF, a research organization in Norway, where he works on GPU acceleration and algorithm design. He also teaches GPU-related courses at the Norwegian School of Information Technology. His research interests include GPU/heterogeneous computing, simulation of partial differential equations (PDEs) and real-time visualization.
NVIDIA: Andre, please tell us a bit about yourself.
Andre: I first started working with GPUs in 2005, when you could only use graphics APIs like OpenGL. At the University of Oslo, I wrote my master's thesis on "A MATLAB Interface to the GPU," which was, to my knowledge, one of the first times the GPU was used with MATLAB.
Since then, I have been working on a lot of different applications of GPUs and parallel processing, including direct visualization and video surveillance. I recently completed my Ph.D. thesis - "Scientific Computing on Heterogeneous Architectures" - in which shallow water simulations played a central part. Shallow water simulations are extremely important in everything from tsunami warnings to simulation of storm surges and dam breaks, where processing speed is a critical factor.
NVIDIA: How does GPU computing play a role in your research?
Andre: At SINTEF, I work on a range of application areas that have strict demands for computational speed, typically real-time or faster-than-real-time. The GPU is a key piece of the puzzle to achieve these goals. Shallow water simulations, for example, can be used for both creating emergency action plans and for real-time simulation of an ongoing event. In both cases, you want high-quality results as fast as possible. A conventional CPU-based system is often not good enough, because it typically sacrifices quality. Using the GPU, on the other hand, you get high-quality results faster-than-real-time, providing a far better basis for important decisions.
- Read full interview in the NVIDIA blog: https://blogs.nvidia.com
- See Andre's GTC 2010 presentation: https://nvidia.fullviewmedia.com/gtc2010/0921-n-2102.html
- Watch YouTube video: https://www.youtube.com/watch?v=FbZBR-FjRwY
- For more info: https://babrodtk.at.ifi.uio.no/
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